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"=Bob=" wrote:
> It doesn't seem to matter if you have the
>
> #declare P = Q
>
> in the code either
When I was hunting down the source of the bug, it seemed like it happened
less often the more I simplified the scene. So I kept some elements in
there.
> after I formally entered the vectors <0,0,0> in
> the array, the bug disappeared.
I know, it seems like it has something to do with floats vs. vectors.
Rune
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